An action game for Android phones and tablets

Cobalt Thorne

You are Thorne. Cut through the story missions, upgrade the rig that keeps you alive, come back tomorrow for a harder run.

  • Story campaign
  • Daily challenge
  • Upgrade tree

Why it holds up on a phone

Thumb-first combat

Move, strike, dodge and ability on one hand's worth of screen. No virtual keyboard of buttons crowding the fight.

A story with an actual ending

Mission by mission, Thorne's job goes wrong in a direction you can follow. You finish chapters, not an endless grind.

Upgrades you choose, not collect

Every unlock changes how a fight opens — more reach, more armour, a faster counter. Respec and rebuild when a boss walls you.

One fresh challenge a day

A short, sharper version of what you already know how to do. Good for a commute, done before the stop.

What's in the game

Four things to do with Thorne, and they feed each other.

Start here

Story missions

The campaign spine: handcrafted levels, named enemies, a job that turns on Thorne.

  • Chapter-length missions
  • Mission bosses with tells
  • Checkpoints mid-level

Play as Cobalt Thorne

One character, deeply tuned — a close-range fighter with a flare you learn to time.

  • Signature strike chain
  • Dodge-cancel into counter
  • Loadout slots

Upgrade tracks

Spend what missions pay out on the build you actually want to fight with.

  • Weapon tiers
  • Armour and recovery
  • Ability modifiers
  • Rebuild your spend

Daily challenges

A new modifier set each day, short enough to clear in one sitting.

  • Rotating modifiers
  • Short-run format
  • Payout into upgrades

Content and balance keep moving between builds — ask us what's live right now.

From the playtest rounds

★★★★★
The dodge-into-counter is the whole game for me. Took three missions to get it, then I couldn't put it down.
Dani
★★★★☆
Story missions are the right length for a train ride. I actually care what happens to Thorne, which I did not expect.
Marek
★★★★★
Rebuilt my upgrades twice to beat one boss and it felt like my idea, not a paywall.
Priya

Before you ask

What kind of game is Cobalt Thorne?

A single-player action game: close-range combat, handcrafted story missions, an upgrade tree and a daily challenge. You play one character, Thorne, the whole way through.

What do I play it on?

Android phones and tablets, portrait-friendly and built for touch. Tell us your device in the form and we'll say straight out whether the current build runs well on it.

Do I have to play every day?

No. The daily challenge is there when you want a short run; the campaign waits for you and picks up at your last checkpoint.

Who should get in touch here?

Players who want access, creators who want a build to record, and press or partners who want to talk. Say which one you are and we'll send the right thing.

Get in touch about Cobalt Thorne

Access requests, creator builds, press and partnership — same form, it reaches the team.

  • A person from the game team reads it, not a bot.
  • We reply by email with what's available for your device.
  • Tell us if you're a creator and we'll include capture notes.

Ten seconds is all it takes to decide.

Send one line and we'll tell you what you can play today.

Request access